Generals battling to tight schedule demand timers, cause controversy

The past weekend saw the conclusion of the World Battle, an immense conflict bringing together armies from all across the Realms. Although participants have reported high levels of satisfaction with the event, there has been some controversy around the use of clocks and other timers during the event.

“Wars are meant to be fought on their own time,” insisted Vice-Governor Stov, a critic of the move. “Some armies fight quickly, others prefer a slow grind. The imposition of artificial time limits is an affront to the very nature of war which is, after all, meant to be fun.”

Proponents of the move have pushed back, pointing to the benefits enjoyed at the World Battle.

“Not a single battle went to time, or at least not many,” boasted the fabled general Whyys the Banqueter. “The use of clocks let us fight tight, speedy battles that proved a real test of generalship and skill. I’m absolutely chuffed with my fellow warlords, and accusations that they are ruining the institution of battle have me absolutely livid.”

As the debate rages on the factions have failed to come to a common understanding with which to approach the issue, with neither a ‘organised battle’ or ‘epic tale’ paradigm proving sufficient to unite the groups. Perhaps despite the conflict, the event has made one thing clear – the infinite size of the Mortal Realms is rivalled only by the infinite ways to fight battles within its borders.

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